Tournament Rules
Cole Harbour Classic – Tournament Rules
Registration and Eligibility
- Prior to the start of the tournament, participating teams MUST input their team’s roster into the GrayJay app. Any changes to the roster after the schedule is drawn must be cleared with the Tournament Official.
- All players participating must be the designated tournament age (19+). At the request of the Tournament Committee, participants must show proof of age and/or identity.
- A team who is found to have used an ineligible player in a tournament game(s) shall have the game seen as a forfeit. The Tournament Official may take further action against the offending team depending on the severity of the infraction.
- All players shall fill out the safety waiver before participating in their first game.
- No "sandbagging". Players and teams should be in division suitable for their skill level. Any players with pro hockey experience or have played in Major Jr., College or University level will be required to play in the A divsion.
Constant Verbal Disputes and Chronic Complaining
One warning shall be given for verbal disputes. For players, referees may give one warning then they are required to give a minor penalty for unsportsmanlike conduct. It shall be assessed whenever a player:
- Openly disputes or argues about any decision by an official (On-ice or tournament supervisor)
- Uses obscene or vulgar language in a boisterous manner to anyone at anytime, even if it is not directed at any particular person.
- Visually demonstrates any sign of dissatisfaction with any decision by an official. examples: slamming gates, throwing sticks, punch thrown (gloved or not).
Verbal Abuse
Any Player who engages in verbal or non-verbal taunts, insults or intimidation based on discriminatory grounds (race, ethnicity, religion, gender, sexual orientation, language) shall be assessed a Gross Misconduct and automatic suspension which will be reviewed by tournament official.
Game Format
Round Robin
- Three minute warmup. Two periods of 20 minutes run time with 45 seconds between periods.
- The last 2 minutes of the second period will be stop time unless the goal differential is greater than 5.
- There will be no icing calls until the final 2 minutes of play.
- In the event of a tie at end of regulation, the game will end in a tie.
- No timeouts are permitted during round robin play.
Semi-finals & Finals
- Three minute warmup. Two periods of 20 minutes run time with 45 seconds between periods.
- The last 2 minutes of the second period will be stop time unless the goal differential is greater than 5.
- There will be no icing calls until the final 2 minutes of play.
- In the event of a tie at end of regulation, there will be a 3v3, 5 minute overtime (stop time with icing). At the end of overtime if a tie remains, then the game will end in a 3-man shootout. The first 3 shooters must be named upon the first shooter. If after each team's 3 shooters have gone and a tie remains, it will proceed as a sudden death shootout in which any player can shoot.
- Each team is permitted 1 time out.
Scoring & Tie Breakers
- In the round robin a team will be awarded 2 points for winning a game, 1 point for a tie and 0 points for a loss for all round robin tournament games.
- Ties between two or more teams after completion of round robin play will be broken in the following order:
- Most wins.
- Head to head (tie between two teams only)
- Goals for minus goals against.
- Least goals against.
- Least penalized team.
- Time of first goal scored in tournament
Goalie Safety
- Blue Paint Rule: Players may go directly through the blue paint in pursuit without touching the goalie.
- Crashing the net is not tolerated, if you are faced with the choice of crashing the goalie or avoiding contact to put a goal in you will be assessed a penalty and the goal will be called back.
Playing Rules
- Teams must dress a minimum playing roster of 7 players (six skaters and a goaltender). Note: Special circumstances with regards to this rule may be reviewed by the Tournament Official and their decision shall be final.
- To be eligible for the play-off games the player’s name must appear on the team roster and he must have participated in ONE of his/her team’s round robin games.
- Any tournament game(s) that results in a forfeit , the final score will be recorded as a 5 – 0 victory for the non-forfeiting team.
- It is the responsibility of the teams and the players to understand the Playing Rules as they apply to suspensions. A team may forfeit their next game(s) if they play a player who has received a penalty resulting in a suspension.
- Teams are requested to be ready to start their tournament games at the designated start times. The warm up will begin at the designated start time of the game regardless if teams are ready to keep pace with the tournament schedule. Games, if agreed upon by both teams and officials, could start up to 15 minutes earlier than the scheduled time.
- While on the ice, all players must wear a CSA approved helmet with the chin strap properly fastened under the chin.
- Goalkeepers in Adult Recreational Hockey shall be required to wear a CSA approved hockey helmet to which a facial protector has been securely attached and not altered in any way. It is recommended that all goalkeepers wear a throat protector. Note: Cat-eye goalie cages are permissible, but are under the own risk of goalies. No insurance claims on facial or dental will be accepted if the goalie is wearing a cateye cage.
- All games will consist of 2 periods, each being 20 minutes run time in duration.
- Penalties assessed during running time will be 3 minutes for a minor penalty, 7 minutes for a major/matchpenalty and 12 minutes for any misconduct penalties (penalties run time will begin at the next puck drop).
- Teams are permitted to take one timeout per game. In the opinion of the Referee, if a team is deliberately delaying the game in hopes to ‘run the clock’ that team will be assessed a bench minor penalty.
- “No Touch” icing will be called in the last two minutes of play and during overtime of crossovers; meaning the play is called dead once the puck crosses the goal line.
- Regular offside ruling.
- No Checking.
- Any player who is assessed THREE PENALTIES in one game shall be ruled off?the ice for the remainder of the game (Game Ejection). It shall be necessary to place a substitute on the penalty bench immediately to serve the third penalty.
- All divisions will have slapshots.
Penalties and Infractions
Any player, including a goalkeeper, assessed a Major penalty shall be ruled off the ice for the remainder of the game (Major penalty plus Game Misconduct). The penalized team shall place a substitute player on the Penalty Bench to serve 5 minutes actual playing time, during which time no on ice substitutions shall be permitted.
- Minor Penalty - 3 min run time or 2 min stop time
- Double Minor - 5 min run time or 4 min stop time
- Major Penalty - 7 min run time or 5 min stop time
- Misconduct Penalty - 12 min run time or 10 min stop time
- Match Penalty - 7 min run time or 5 min stop time
Penalty Types
- A Game Misconduct penalty assessed under- Abuse of Officials, Unsportsmanlike Conduct/Misconduct, does not incur automatic suspension, unless it occurs in the last 10 minutes of the game (regular playing time including overtime), in which case the penalized player shall be suspended for a minimum of the next tournament game. A total of 10 minutes shall be charged in the records against the penalized player for a Game Misconduct penalty.
- Fighting: A Match penalty shall be assessed to any player who is identified by the referee as the instigator or aggressor in a fight. The opposing player may then be assessed a Match penalty if he fights back or continues the altercation, a Minor penalty for roughing, or no penalty at all, depending on the circumstances.(Note 1): If two players throw the first punch simultaneously, then both players will receive Match penalties. Fighting will also result in automatic ejection from the game AND the rest of the tournament.
- Boarding and Body Contact
- A Minor or Major penalty, at the discretion of the Referee, based upon the intent and the violence of the impact with the opposing player, shall be assessed to any player who intentionally bodies, pushes, shoves, stands in front of an opponent for the purpose of making contact, and/or does not avert body contact with an opponent.
- When injury results from intentional body contact a Major penalty shall be assessed. In the event that a player, by committing an infraction of the rules, causes an opponent to collide with the boards, the Minor penalty normally assessed under the rules will be waived and a Double Minor penalty shall be assessed. The Major and/or Match penalty applicable to the rule, will be assessed in the normal manner.
- Where, in the opinion of the Referee, accidental contact has taken place, no penalty shall be assessed.
- A Minor or Major penalty, at the discretion of the Referee, based upon the intent and the violence of the impact with the opposing player, shall be assessed to any player who intentionally bodies, pushes, shoves, stands in front of an opponent for the purpose of making contact, and/or does not avert body contact with an opponent.
- High Sticking
- A Minor penalty shall be assessed to any player who checks an opponent or intimidates an opponent while carrying their stick above the waist height of their opponent.
- A player who accidentally, at the discretion of the referee, makes contact with an opponent above the normal height of the shoulders with a high stick shall be assessed a minor penalty. A player who intentionally makes contact with an opponent with a high stick shall be assessed a major penalty whether or not injury results. (Note): A player who is assessed a Major penalty for intentionally contacting an opponent with a High Stick shall also incur a Game Misconduct. The Game Misconduct penalty shall not apply to players assessed with a Major penalty for an accidental High Stick, except when injury results, then the Game Misconduct penalty shall be assessed.
- A Match penalty shall be assessed to any player who deliberately attempts to injure or deliberately injures an opponent with a high stick.
- Players and/or Team Officials who, by virtue of penalty(ies) assessed, are suspended for the balance of a game and any further game(s) and will not be permitted in the playing area. Failure to comply with this rule may lead to further action taken against the team and person(s) affiliated with the team, including assessing Delay of Game penalties.
Rules may be changed by the Cole Harbour Classic Tournament Committee and are subject to review prior to the tournament.?Cole Harbour Classic Registered players acknowledge that there is a risk of being injured when playing the game of hockey.